Eye of the Tyrant will target a random player with a stacking marker, encouraging players to group up to absorb upcoming damage.After 10 seconds, these tethers will explode for major damage, likely killing a Healer or DPS target, thus all of these tethers should be grabbed by one of the tanks. Soul Tether, like Geirskogul, will be cast from High Jump puddles, connecting interceptable tethers to those who initially dropped the puddle.Geirskogul shoots line AoE's from High Jump puddles at random players with infinite range, cutting through the entire arena.These puddles will apply bleeding to anyone who walks through them. After 5 seconds, marked players will be hit by moderate damage and will leave behind an AoE puddle which will persist for 20 seconds. High Jump will target either healers or DPS depending on the phase it is used in, indicated by purple markers above their heads.Drachenlance is also a physical tank-buster that cleaves the main target and those around it for moderate damage.Ala Morn - not to be confused with Akh Morn - is a physical single-target tank-buster that deals massive damage to the main target, encouraging the use of mitigation skills to reduce the impact.During this mechanic, all players will be inflicted with high damage. Final Chorus is an arena-wide AoE that, like Mortal Chorus, will only be used during the transition from the add phase (3) to phase 4. ![]() Nidhogg will Touchdown after leaving the arena, inflicting light AoE damage to those nearby.Once cast Akh Morn is fully cast, Nidhogg will repeatedly blast players with multistrike AoE for moderate damage, divided evenly amongst those within range of the stack marker. Akh Morn is indicated by a stack marker, encouraging players to group up and absorb upcoming damage.To avoid this attack, players must be standing underneath Nidhogg. Hot Wing is the inverse of Hot Tail - an AoE attack that covers the outer-sides of the arena.To avoid this attack, players must move from underneath Nidhogg and stand at either edge of the arena. ![]()
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